



Been messing with some depth of view tutorials I found on the web for blender. I modelled a drumkit, and rendered a close up of it. Let me know what you think

Modelled a level/scene in the style of an old war hangar. Just recently learnt how to make the mist. Still not finished but I thought I’d post it as I haven’t posted anything for a while.
Let me know what you think so far!


Hopefully going to start work on the interior soon, not too important at the moment though.
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So far, all of my renders have just been plain renders, but this one has no textures, just shaded with ambient occlusion turned up to 7 samples. Here it is!

